World of Warcraft

The Untamed Blade [WoW]

  • Posted on: December 13, 2014
  • By: Keiya
  • Category:
    WoW

I was going to make this a Throwback Thursday WoW post, as a part of my campaign to update this site more, but I forgot. I finally got around to cleaning up my paladin's bank and adding the remaining legacy gear into void storage. Items that I regret disenchanting/selling: My tier-2 armor set and The Untamed Blade. I would love to have that sword in my transmog list, but it was either sold or disenechanted along with all of my tier-2 at the beginning of The Burning Crusade for the sake of making bank space (not too keen on wasting time farming it).

So when my guild first started doing Blackwing Lair, we had a fairly long string of bad loot drops off of Razorgore. He would drop warlock loot nearly every single kill and then for literally 2 or 3 weeks straight, he dropped nothing but the Nemesis Bracers. Great for all 3 or 4 warlocks in the raid, but that sucked for everyone else. The excess warlock gear drops started happening when we were doing Vaelastrasz as well as Chromaggus if I recall correctly. All of the warlocks got their shoulder pieces at least 2 times over whereas very few other classes did by virtue of our crap-ass RNG luck. That string of bad drops gave birth to about a year or so of odd loot conspiracies and instance loot seeding rituals.

It was confirmed by Drysc about 6 years ago that loot was generated as soon as the mobs spawn. We had a theory that it was seeded by whoever created the raid ID. So every raid, we would rotate who would "seed" the loot table. Apparently if I recall correctly, a time stamp is or at least was used to seed the loot generator and not the raid leader, the first person who sets foot into the instance, or anything like that. So we were pretty off in that respect.

Anyway, I really really wanted The Untamed Blade so when that actually dropped, I bid a fairly significant portion of my DKP to grab it. I don't even remember why I wanted it so badly given that I didn't PvP all that often and Retribution wasn't a viable raid spec back in vanilla. The funny thing though is that after finally getting the sword and blowing most of my DKP, it continued to drop off of Razorgore every single week for at least a month straight. You know, I distinctly remember thinking that I would most likely regret my actions at some point in the future but alas, I had literally no space left in my bank at the time.

Keiya's Logitech G13 WoW Setup

I have been using the Logitech G13 for roughly 4 years or so and considering it an invaluable WoW tool for my paladin. I have about a thousand keys to bind and the problem is that since I don't have gigantic hands, I can only comfortable reach numbers 1 through 5 without having to move my left hand to the other side of the keyboard. The Logitech G13 allows me to literally access every single spell, ability, and interface option in the game while being able to move at the same time. This is the way that I have it setup:

Movement
Forward, back, strafe left, and strafe right around bound to the thumbstick on the G13. I hold down the right mouse button to look and have jump/autorun bound to the side buttons on my gaming mouse.

Action Bars
All spells and abilities in game (for the most part) are bound to buttons 1 through =. Different action bar sets can be accessed through the CTRL and SHIFT button modifiers. Generally, I have spells broken up into two rows. The bottom row 1 through 6 and the top row 7 through =. 

On the board, the top row (7 through =) is bound to G2 through G7 and the bottom row (1 through 6) is bound to G9 through G14. Since I don't have giant-ass hands, my most used spells are located in the dead middle of the board where my fingers rest by default: G10, G11, G12. Button modifiers (CTRL and SHIFT) are located on the bottom left, roughly where they would be on a normal keyboard so that my pinky can easily access them.

M-States
One of the main advantages of the G13 is the sheer amount of stuff that you can bind to it. There are 3 buttons just below the LCD screen: M1, M2, and M3. Pressing these keys will shift the G13 into a different state allowing you to bind different items to the keys. So for example, to access a key on the M2 state from M1, you would need to press M2, press the key in question, then press M1 to shift back to the state you were in. That takes way too long.

I have a custom script setup on the G13 that you will me to momentary shift into the M2 and M3 states while the buttons next to the thumbstick are held down. So instead of having to repeatedly press M1, M2, and M3, they function similar to SHIFT and CTRL which is a lot more useful for WoW. M2 is activated by the button to the left of the thumbstick and turns the LCD red. M3 is activated by the button below the thumbstick and turns the LCD blue.

M1 (Default): Button modifiers, action bar, vent push-to-talk, screenshot, etc.

M2 (Red state): The escape key, F1 through F5, and non-combat UI menus such as the guild social screen, spellbook, map, bags, rep, etcetera

M3 (Blue State): Mostly the party target icons for marking things and whatever else couldn't be fit in to M2. The 'Aura' buttons are a holdover from several expansion packs ago.

Script for the M2 and M3 States
function OnEvent(event, arg, family)
if ( family == "lhc" ) then
        if ( event == "G_PRESSED" ) then
            if ( arg == 23 ) then
                SetMKeyState(2, family);
            end
        if ( arg == 24 ) then
                SetMKeyState(3, family);
            end
        elseif ( event == "G_RELEASED" ) then
            if ( arg == 23 ) then
                SetMKeyState(1, family);
            end
            if ( arg == 24 ) then
                SetMKeyState(1, family);
            end
        end
    end
end

An XML file containing my WoW G13 file can be downloaded below (while viewing the full post). To import it, open the Logitech Gaming Software and hit the import/export button below the profile search bar. Word of warning. This only really works with my WoW keybindings, which aren't necessarily default.

The WoW Garrison Mission Reward Rule of Probability

The Garrison Mission Reward Rule of Probability: The actual probability of obtaining a reward that you really want sharply decreases as the limit of displayed success percentage approaches 100. So if say, the game says that you have a 92% change of obtaining an epic trinket. The actual chance of success is probably closer to LOLNOPE at best. This rule is particularly true for epic rewards of iLevel 645 or higher.

*Sigh* I was really looking forward to that trinket. Oh, out of 14 missions completed, zero salvage crates were received.

Keiya's Level 3 Garrison Build

This would be how my garrison is currently built. If it matters, I am currently level 100 and fairly casual. Still working on obtaining the garrison resources and achievements to upgrade everything to level 3.

Barracks (Large): I dropped the Dwarven Bunker in favor of picking up the Barracks once again. The plethora of easy missions in combination with the Level 3 Salvage yard yields a LOT of salvage and follower upgrades; Way more than the Dwarven Bunker ever did. Plus, Level 2 Barracks = can assign a bodyguard to follow you around, and Level 3 barracks = 5 more followers.

Stables (Large): Not having to dismount while poking at treasures and what not while in zones that aren't Nagrand is pretty spiffy.  Also: Mounts and easy quests that yield garrison resources.

Lunarfall Inn (Medium): Once a week I can recruit a follower with an ability or trait of my choosing. Super awesome for grabbing followers with rare traits such as Epic Mount and Scavenger. Also, a source of dungeon daily quests; Some of which have pretty nifty rewards: Aviana's Feather, Everbloom Peachick, Sentinel's Companion, Ever-Blooming Frond, Oralius' Whispering Crystal.

Lumber Mill (Medium): At some point I would like to replace the Lumber Mill with something else, probably after obtaining enough resources to upgrade all garrison buildings to level 3. The Barn would be my first replacement choice since at Level 3 it has a chance at allowing you to harvest Savage Blood, which is needed for gear upgrades.

Salvage Yard (Small): The Level 3 Salvage Yard crates pop pretty often and usually yield quite a bit of stuff. Mostly crap greens, but occasionally follower upgrade tokens. If you do not do so already, always check the 3D models on the BoE greens. If they look unique or nice, odds are that they will auction pretty well for people seeking transmog gear. I've made several thousand gold just by doing that and selling off extra garrison mats on my phone...

2x Profession buildings (Small): The Blacksmithing building is nice to have around for the sake of having a forge + the follower buff + extra mats. Aside from that, I don't really feel the need to upgrade either of these to level 3 until the other buildings are done.

The Molten Core Redux

Suffice it to say, now that both my husband and I have our 10th anniversary achievements and core hound mounts, we have no current future plans on ever setting another foot into the Molten Core for the duration of our WoW career. But then again, that's what we said about 9 to 10 years ago. Pretty smooth second attempt at the achievement (considering that we actually completed the instance instead of having the raid break out dramatically after Lucifron). Also, I didn't know that the crown was an actual useful item; I figured it was purely for transmog. Nifty.

Personal Loot and Stuff [WoW: WoD]

I had kind of a whiny post prepared whinging about Blizzard reverting the LFG personal loot system back to need and greed, but it appears that it was reverted back the next day the next to so all is well I guess. I am a bit surprised that they reverted it as soon as they did; Typical Blizzard turnaround time is Soon™ not soon.

The final boss for each dungeon is apparently, now guaranteed to drop a piece of loot to everyone in the group, which I think is fantastic and should hopefully mitigate the problem of group members leaving after completing whatever boss it is they are farming. I really have a severe dislike for the time wasted by PuG loot roll drama and the personal loot system seems to alleviate that problem.

WoW's 10th anniversary goodies are out. We tried queueing for the Molten Core last night, but the wait was too long for how late it was in the evening so we were forced to drop out. I am assuming that a full run is going to take at least 2 hours for a random LFR group. I am pretty sure that I swore to never set another foot into the Molten Core ever again after completing literally at least a hundred if not more guild runs back in the day. But that mount is pretty spiffy so you know...

I used my free level 90 boost on Doombeard, my hunter. I know it's probably wasted on him given that he was boosted a whole 7 levels, but I really did not feel like playing any other character other than my hunter or my paladin and I really wasn't digging finishing the Cataclysm content and then trudging through Mists of Pandaria before I can finally setup a second garrison. Also, ore farming. It's been about 4 years since I had last done anything with my hunter other than use him as a glorified mule. I don't remember how to play him and my action bars are in a state of disarray

Ding: Level 100

I dinged off of a follower quest. When it said that the reward was a significant increase to character experience, they weren't messing around because that was a huge chunk of XP off of just one thing. In general WoW news: Everyone is getting 5 free days of WoW for the major server meltage at launch and Tuesday evening marked the second day in a row in which I was able to log on to WoW at prime time with no queue and no lag. So all in all, everything is once again okay in the World of Warcraft.

I had a pretty interesting LFG experience on Monday evening. It is always kind of a bummer having to wait an hour in the instance queue only to have the group fall apart and fail mid instance. I guess it is a pretty bad sign however, that I ended up (successfully) Retribution tanking the two bosses after the tank had died about 10 seconds into the fight. I really don't know how monk tanks are supposed to work since I kind of skipped most of that expansion, but I am pretty sure it's not like that. My husband takes that as an omen that I should start tanking once again so that our queue times decrease. We will have to see about that...

Really looking forward to doing the train instance. Certain people need to hurry their asses up so that we can queue for it tonight. Poke poke poke.

Which Character Do I Boost to 90?

I am in a bit of a conundrum as to which character I should instantly boost to level 90. One thing to keep in mind is that I am really not an alt person; The only character that I really care about playing is my paladin. My one and only high level alt has mainly served as a profession mule which is why boosting a level 60+ character looks like a pretty attractive option at this point. My current options are:

  1. Use it on my level 83 hunter: This option is probably a huge waste but my hunter is the only other alt that I really ever play and I really really really don't feel like finishing the Cataclysm content and then trudging through MoP. The main advantage of course would be the profession boost. I would probably end up dropping alchemy and scooping up either jewel crafting or something else before the boost.
  2. Rush my level 45 Druid to 60 and then boost him: My top choice so far. I would still benefit from the professions boost and would have a tertiary high level alt that is capable of healing, tanking, or casting. Also assuming that I do eventually level my hunter, 3 garrisons > 2 garrisons.
  3. Use it on another class outside of my comfort zone: Probably a warlock or a priest. Eh.

Assuming that I do go with either the first or second option, I would need to decide in which professions to boost. I have enchanting and blacksmithing on my paladin. My husband recommends weed picking and tailoring to make bags. 

Keiya's Level 2 Garrison Build

I have built my garrison up with leveling and questing in mind. I have no doubt that once I upgrade to garrison level 3 or if I choose to raid in this expansion pack, my build will change.

Dwarven Bunker (Large): The Dwarven Bunker has an awesome, if not the best Level 1 perk for leveling: It doubles your chance of receiving a random item upgrade from quest rewards and increases the potency of the upgrade. So instead of receiving a green or blue quest item, I quite often receive blue or even purple items instead. It works on any quest reward, including followers by the way.

Lumber Mill (Medium): It is to my understanding that until you are at least at garrison level 3, the Lumber Mill is probably your best best since it yields extra garrison resources for poking at trees that you find while out and about in Draenor. It takes a little under 13k garrison resources to upgrade to level and I think someone calculated it out to be a month's time approximately, so every little bit helps.

Enchanter's Study (Small): The enchanting building is great if you don't have enchanting or anyone to hitch a ride off of since it lets you disenchant gear in your garrison. If you do have enchanting, it allows you to get patterns and extra mats. Between my two professions, I find enchanting more useful than blacksmithing.

Salvage Yard (Small): Allows you to receive Salvage from missions, which have a chance of dropping items for your followers or something like that. I'm taking the Internet's word on this one. I just built this and have not receiving anything useful to date.

Warlords of Draenor: Day 3

Ding level 94. I actually got a decent chunk of unhindered WoW play time in today (since we were out most of the day yesterday and I absolutely refuse to take time off of work for WoW); We had managed to logon just before the queue started so go us I guess? I haven't had a chance to do any of the new instances yet. We were going to run one this morning before heading out to run errands, but my gear level was slightly too low.

The unscheduled maintenance as well as me probably falling out of leveling sync with the majority of the realm seems to have hammered out the in-game latency problems that I was experiencing on Thursday. The queue, which I am sitting in at this moment, however is still quite silly. I guess if anyone was on the fence regarding purchasing the expansion pack now or waiting, waiting for at least a week or two would probably a more prudent decision.

Leveling up in Warlords of Draenor feels more or less inconsequential. Instead of getting a talent point to spend every other level or so, we now instead get a randomly chosen perk which may or may not be useful. In my case, it leans towards 'not.' Yippee. 

I am pretty surprised at how large of a role the garrisons are in this expansion pack. I had figured that they would at best, be a moderately sized minigame with a couple of perks, bht they are actually an integral part of both gameplay as well as the storyline; I guess after saving the world of Azeroth several times over, we deserve a to feel important. Having fun mentally planning out how I want to optimize my garrison on my main and alt.

In internet drama news: The r/WoW was shut down due to general Internet tantrumming. Still unclear if the new "official" World of Warcraft subreddit is /r/realWoW or /r/WorldofWarcraft. 

Warlords of Draenor: Day 1

Warlords of Draenor marks the first expansion pack in which I did not order the physical copy of the Collector's Edition to add to our shelf. Part of me feels mildly sad that we won't be adding to the Blizzard shelf, but the majority of me knows that it's probably not worth paying $20 more for a couple of toys that I will likely never use. I purchased WoD and logged in yesterday morning. Everything was awesome and near empty until I had caught up with virtually everyone else on the server (after completing the introductory quest line and hopping on the boat), at which point the game started to go slow as balls.

Proudmoore definitely wasn't empty last night, to say the least. I happened to get home from work and also happened to sign on just as the server was starting back up from a crash so, no queue time for me! My husband on the other hand literally had to wait almost the entire evening to sign on. I don't recall the previous two WoW expansion pack launches having a queue over several thousand (or much of a queue at all) and I don't recall having that much of a lag problem. Several people have suspected that not having a secondary starting zone or a new race/class to split the player base may be part of the issue. Then again, I don't recall the previous two expansion packs being DDOS'd on launch either.

Aide from queueing and server issues: Ding, level 91. Enjoying the garrison thing so far even though it's obviously the WoW version of one of those mobile apps.

Odds and Ends: November 12th 2014

I'm not going to promise that I am going to regularly update my journey to level 100 because I am generally horrible about updating this thing, but I will make a valiant effort.

My initial fixation with World of Warcraft has obviously passed, seeing as how I have not logged onto the game in about two weeks or so. There really though, is not a whole lot to do in WoW at the moment other than to level my alts and raid on my paladin, which I’m not in the mood to do at the moment. In theory I should clean up the mess that is my bank. I guess much like virtually everyone else, I am just biding time until the expansion pack releases in a couple of days.

I admittedly haven’t been playing much of anything other that The Sims 4. Partially due to being real-life busy, partially due to spending time with other hobbies, and partially due to obsessively playing and documenting my Legacy Challenge Family. I am actually pretty close to completing the challenge. Generation 8 just reached adulthood, so generation 10 isn’t all that far away. I haven’t decided if I am going to start a new challenge afterwards or if I will put this game down for a bit to play other things.

Watching:

  • We just started watching The Legend of Korra Book 3. Still greatly enjoying even even though Korra is kind of a turd at times..
  • Sword Art Online II: I will admit that, despite the show being mediocre, it is nice that the series has returned to Aincrad.
  • Parasyte: This show is new this season and is based off of a manga series that I read and enjoyed quite a bit about a decade ago. Just think of it as a more violent and more fucked up version of Midori no Hibi. Migi is by far the most interesting character in the show so far; Everyone else is pretty mediocre.

The Naruto manga has come to an end after 15 years. I started watching/reading it shortly after the anime series was released in Japan, so it’s a series that I have been following for quite some time. I’m not sure how I feel about some of the romantic pairings. It’s almost as if Kishimoto started coupling the leftovers (Choji, Karui, etc). Also, apparently everyone had sex and spawned at literally the exact same time, given that their kids are presumably all around the same age. Regardless, I am pretty satisfied with the ending.

Pre-WoD Gearing

  • Posted on: October 24, 2014
  • By: Keiya
  • Category:
    WoW

Thanks to circling the Timeless Isle hunting out treasure chests and what not as well as the fact that the Valor Quartermaster goodies are now available for purchase with gold, my gear is officially out of the green shit-tier status. I even managed to replace my blue 450 weapon with that one polearm available for 20k tokens from the Timeless Isle loot vendor. I still need to gem and enchant everything and in theory, I should probably also work on my tanking set, but since my gear is out of the red zone, if I really wanted I could probably join some of the lower tier MoP raids in LFR.

This activity of gearing my character up is probably pretty moot given that the expansion pack is being released pretty soon and given that it's not like I am planning on doing any serious raiding other than occasionally hopping on LFR, but whatever. One interesting thing is that, despite not having played for almost two years (I think?) I still remember exactly where all of my retribution combat abilities are on my hotkey bar as well as what my old rotation was purely by muscle memory from hitting the same buttons repeatedly for years. A couple of things obviously were missing from the recent patch, but I am not entirely sure if I miss them?

Look What I Finally Did

  • Posted on: October 19, 2014
  • By: Keiya
  • Category:
    WoW

More than a couple of people that I know in-game and in real-life, aside from my husband, are playing World of Warcraft again or at least constantly talking about it. So after about a year and a half to two years of not playing, I actually resubscribed to WoW. Ugh though, it's frustrating going from knowing virtually everything about the game to not knowing jack shit because it's either something that's new or something that I had forgotten.

My UI was surprisingly intact. Because of some of the new interface changes, I was able to drop quite a few things such has ArkInventory (BAG SORTING FINALLY) and my map mod. I haven't really bothered respeccing my paladin or looking into what the new optimal rotation is for my gear level. Surprisingly enough, I was able to remember virtually all combat abilities based purely off of muscle memory from hitting the same key over and over for keys on my gamepad. I did end up forgetting a couple of important things like say, Redemption and a couple of other utility spells.

For what it's worth, my character now looks really weird and vastly different from pre-patch 6.0.2 Keiya with the new models. Also, WoW looks pretty and smooth on ultra with my new video card.

My Pending WoW Return and What Not

Just a quick post since since I have not done one in a while. The one and only game, other than anything that I play on my phone has been The Sims 4. I think I had originally stated that I would do a follow up, state-of-the-game review post of The Sims 4 about a month or so after it had been released. The answer to that, given that this game is all that I have felt compelled to play for a while is: Yeah, it's pretty fun. It's also pretty spiffy that ghosts, pools, etc are being added in at no additional cost. So, good on you EA.

The Sims 4 will likely take a back seat pretty soon though, possibly this weekend. Word on the street is that the new WoW patch is out and that I should resubscribe because enough people that we know on the server are playing now to group together and instance. Neat. I wonder how broken my user interface is going to be? Also, I've heard that Blizzard has finally added in bag sorting among other things into the game. I can probably just dump half of the addons in my user interface folder.

Other things: We have been super lazy about the podcast lately but will be recording an episode and releasing it this weekend. We haven't been home on the weekends lately, which is our preferred recording time. Legend of Korra is pretty good. Dave and I just finished book one. In all honestly, I had forgotten that Korra was on my to watch list until the Book 4 previews were linked on Reddit. We'll probably end up discussing it on the show. Better late than never, right?