18 Grouping & Instance PuGing Tips

In an attempt to make PuGs suck less: Clearly define loot rules before the run starts and stick with them. Nothing creates more drama than loot issues. Don't forget to state rules for: Recipies, BoE epics, BoP epics, resource nodes, and chests. Don't be greedy, it will drop again. The only thing that people seem … Read more

Mega Man 2

Mega Man 2 is a futuristic platformer that was released for the NES in 1988. This game is kicks ass, there’s really not much more that I can say (but I will anyways), it’s a classic.  Though the original Mega Man started the series, it was it’s sequal that popularized it and set the standard … Read more

Paladin Approximate Threat Generation

Even more WoW math, though I didn’t have time to check it over. I should just move all of of these posts into one large tanking guide, but that’s for another day when I’m bored. I don’t know the threat generation for warriors, but they have plenty of threat guides that list approximated values (I … Read more

Raid Tankadin Gear Requirements

A list of gear goals that I am currently working on for self future reference. Might also be useful if there are any prot paladins reading as well. Because of our itemization, it's hardest to achieve the health and avoidance goal…that is what I am having trouble with now. Unfortunately, much of the current paladin … Read more

I Think This is Version 7?

It’s been several months to a year since I’ve last posted. I’m actually posting this entry as a test on a Drupal test account to make sure that nothing screws up when this site goes live. Changes made: Updated to Drupal 5, dumped the old Drupal database, separated the guild site onto new domain, didn’t … Read more