18 Grouping & Instance PuGing Tips
In an attempt to make PuGs suck less:
- Clearly define loot rules before the run starts and stick with them. Nothing creates more drama than loot issues. Don't forget to state rules for: Recipies, BoE epics, BoP epics, resource nodes, and chests.
- Don't be greedy, it will drop again. The only thing that people seem to like less than an asshole is a loot whore (or both!). Need is defined as: An item that is a direct upgrade. Something that you (not a guildmate and not a friend) can immediately use.
- Class balance: Some of the instances are quite class sensitive. A party of 5 priests isn't going to work very well. Invite smartly.
- Repair your gear and buy any regeants or consumables that you need before joining a group.
- Make sure that you have enough time to complete the instance before joining or starting a group. In general, set aside 1.5 to 2 hours of consecutive playtime.
- Let people know if you need to AFK and for how long. If you have to AFK frequently or for longer than 5-minutes, you probably should have stated so at the beginning or not have joined the group.
- Use the raid symbols to mark targets (the lucky charms). For example: Skull = kill, star = sheep, circle = trap, and so forth. Marking everything makes CC heavy runs infinitely better. Don't forget to CLEARLY define what each symbol means ahead of time.
- Establish a kill order, use a main assist, or at least change the raid symbols on the fly to key your party members in on what mob to kill next.
- Let everyone know what you are doing before you do it.
- Don't break CC. Don't DoT the sheep, don't consecrate the traps. Please.
- If you haven't done an encounter or are new to the instance let everyone know. If you are the party leader, you might want to ask everyone this question. It's better to tell people than to wipe because you didn't know what to do.
- Make sure that everyone knows their role in the party (politely). If it's not bleeding obvious you might want to make sure everyone knows who these people are: Main tank, Off-tank (if needed), Main healer, Assist healer (if needed), Crowd Controller(s).
- Play your role appropriately. If you are tanking, do so with a sword and board not dual wield. "I can hold aggro better this way" isn't a valid excuse. If you are the main healer, put on some healing gear and throw some heals out when needed. Letting your party members die because you suddenly decided that going shadowform was more intersting isn't a very good thing to do either.
- Know the instance or at least read a summary of the boss fights. Don't be afraid to assert yourself if people need someone to clue them in on what they need to do.
- But that said, don't be bossy. No one likes an elitist asshole.
- It's probably a good diea if everyone can comprehend enough English (or whatever your server's primary language is) to understand basic commands and explanations. I've had…problems with this issue in the past.
- Don't wander off on your own and don't wander ahead of the Main Tank. There are often stealthed mobs, mobs with a large aggro range, or mobs hiding around a corner just waiting to gank a clothy or aggro your entire party.
- Don't TOUCH anything. Don't click on anything with the cogwheel mouse icon and don't talk to any NPCs. Doing so might prematurely start a boss encounter.
Above of all, just have fun. This list is just a general guide of my personal opinions, not the holy WoW bible.