I’m surprised, 2.1 was a relatively smooth patch. No real problems with my UI, no lag, and no server errors, other than the rolling restart that occurred before I got home from work…on my server at least :P. Because of the Spiritual Attunement nerf, my mana does drain quite a bit more, though from what I tested last night, I don’t think it’s that big of a deal; Will just have to throttle my threat generation/mana better in the future. Though, I can’t really say for sure how much the nerf sucks until I test it out in a raid this weekend.
I want this: The Sun Eater, and I am intent on farming Heroic Mechanar every (non raid) evening if needed until it drops. That is a lot of stamina and avoidance on one sword, probably one of the best tanking swords in the game, barring drops from higher raid instances. Since I am already at my 102.4% avoidance/block goal, the sword will push me way over the top, meaning that I can resocket and replace certain items for more stamina/block value.
With the new patch, I am also able to equip my Vambraces of Courage with a Thick Dawnstone socketted into it (used to be warrior only). I still kind of want the Bracers of the Green Fortress crafted, but I am being cheap (and weighing the value of dodge/slightly more stamina against Block Value/socket). Anyways, my current unbuffed tanking gear status after the patch:
- Health: 11287
- Armor (with aura): 15378
- Defense: 509
- Dodge: 15.79
- Parry: 16.7
- Block: 25.44
- Miss: 10.76
103.69% with Holy Shield active and the Holy Shield libram equipped (around 104%+ with BoK). My armor went up by around 1k, and my health by around 300 (HP is still low, I would like it to be at around 12k unbuffed). Avoidance and block went up slightly.
Oh also, several changes as always, didn’t seem to make the patch notes: In heroic Mechanar, Nethermancer Sepethrea will reset once she hits the glass floor in the hallway. What most people did, was kite and blast her all the way to Pathaleon’s room. The adds are significantly slower than her at full run.