SPOILER ALERT! An article about game endings naturally spoils the endings to games. I know that there are more that should be mentioned, but there are quite a few games that I have never played, finished, or just don’t remember enough of.
- I like endings that to some wrap the story up to some extent.
- I like endings that rren’t complete brain fucks (I love you like my own flesh and blood FFVII, but your ending was….yeah)
- I like endings that are a culmination of these 3 qualities: The game’s story, context, and what the player has experienced.
- Game endings don’t always have to be happy and cheery.
- Game endings don’t always have to be depressing esoteric shitfests (anime ending syndrome).
- I like game endings with epic music. Of the favorites listed below, I vividly remember Mega Man 3, Final Fantasy VIII, and Portal because of the music. Epic epic music.
Mega Man 3
This ending touched me as a young child. This is significant because I swear that most of all NES endings consisted of nothing more than a spash screen with “THE END” written in coloful letters. Protoman redeems himself in the end, saving his brother from the debris, Mega Man gazes at Proto Man’s sillouete in the sky…beautiful! Not to mention the music, the music is delicious.
Final Fantasy VIII
Final Fantasy VIII is the red-headed runt stepchild of the Square universe. But, despite whatever you may feel about the game the ending is awesome. It’s my favorite Final Fantasy ending by a huge margin. It wrapped up the story with a touching 15 minute FMV sequence. The orchestrated version of Eyes on Me and the Final Fantasy theme were perfect.
Silent Hill 2
This game has no heroes. People don’t get sent to Silent Hill because they were being good… James is a sack of shit who murders his dying wife, not out of mercy, but out of his own selfishness. I know that there’s a happy ending, but the In Water ending feels most canon to the story. A tragic yet appropriate end to one of the finest game stories ever told. Oh: and some of the other ones are just fucking funny (YouTube the dog and alien ending).
Metal Gear Solid 3
A poignant ending that sets up Big Boss as a villain. Big Boss saluting The Boss’ grave as a single tear rolls down his cheek, so sad OMG. Snake succeeds in his mission and is rewarded with medals/titles despite the fact that he has, effectively, lost everything. You are forced as a player to execute The Boss, who has been a mentor and a mother figure to snake for over a decade. Despite her vision and her sacrifice, she dies a traitor in the eyes of both the US and Soviet Union, for nothing. A true patriot.
Oh my God. I don’t think a more perfect ending exists. Anywhere in any media genre. I mean, that song...There’s no reason why any of you should not have played Portal.
Metal Gear Solid 4
I am still fawning over this game and cannot give a fair opinion without gushing fangirl goodness. The microwave corridor…the Ocelot fight depicting all four games…you don’t know how hard I mashed the triangle button in the corridor. I am a huge sucker for cheesy wedding endings so screw all of you who didn’t enjoy it! I would be lying if I said that I didn’t tear up when Otacon says, “Snake…had a hard life” OMG so sad ;_;. Big Boss CQC’s Old Snake into a hug, aknowledging him as a son.
Other special moments
Additional fond memories.
- Call of Duty 4: The slow-motion sequence right before the ending as Captain Price, with his dying breath slides his gun over to you. The playable epilogue was also awesome.
- Metal Gear Solid 1: The alternate ending when Snake and Otacon ride off into the Alaskan sunset gay cowboy style on a snowmobile (and yes, I submitted to the torture and didn’t get the Meryl ending either *sadpanda*).
- Final Fantasy VIj (FFIII US): The music. The character vignettes. I really love the ending music. My second favorite Final Fantasy ending.
- Metroid: The good ending that is. The original video game surprise ending!
- Metal Gear Solid 2: The actual ending was mediocre but the events leading up to it were epicly strange. The Arsenal Gear freakouts lmao: “I need scissors! 61!”
- The Half-Life series: I know how most everybody feels about cliffhangers, particularly those that setup sequels, but these are well done. A cliffhanger shouldn’t feel like the developers chopped the story in half at some arbitrary point. It should, to some extent, wrap up the current story while leaving you in suspense. Though possibly a bit underwhelming, the HL endings do this well.
- The Sims 2: Well not really, but indoor barbequeing is always a good way to end a sim family.