2.3 Speculations and QuotationsSyndicate content

Comments (2)

Galoheart's picture
October 2, 2007

WoW. Do like the new look, thats a lot of changes. Theme do looks nice also. Its great you can customize your own blog theme.

I like the fact Blizz is lowing the mana cost of some of our spells. That will help all Paladins and especially us Protection Paladin allot with our lower mana pool.

Wondering when Blizz will they get to working on the Protection Paladin tree? The buff to holy paladins is nice 1/3 of +Healing Spell now will become Spell damage converted. Nice so gives holy something to use when soloing. Yet Protection Paladins can use a bit of bump in Spell Damage and having some way to boost that Spell Damage would be nice. A Holy Paladin with +1500 Healing which gives 500 Spell Damage would have way way more Spell Damage ability than me a Protection Paladin who does indeed need that spell damage to boost our Damage and threat on mobs tanking. So something from Blizz for Protection Paladins would be nice.

Keiya's picture
October 2, 2007

Thanks :D

I was hoping that they would be looking at the prot tree a little in 2.3, but it looks like the focus will be ret. Guess we'll have to wait and see when the PTRs are (supposedly going to be up) later this week.

These notes were supposedly posted on the EU paladin forums by a blue and then removed. Not holding my breath, they smell fake. Still interesting though.

•(NEW SPELL)Blessing of Defiance - Greatly increase Paladin's block value. Detail Coming Soon
•(NEW SPELL)Seal Of Protection -5 minutes cooldown Temporarily increase total Paladin Hit Points.Unleashing this Seal's will judge an enemy,decreasing all damage done by judged target. Detail Coming soon
•The Tier 4, Tier 5, Tier6 and all Gladiator Sets have had their Spell Damage removed and the points have been reinvested in other stats, such as Strength and Critical Strike Rating.
•Precision(Protection): Now increase chance to hit with spell as well
•SpellWarding(Protection): Now reduce damage taken by spell by 3/6% instead of 2/4%.
•Weapon Expertise(Protection): In addiction to current effect now Increase Paladin Total hit points by 3/6/9/12/15 per level and convert 1/2/3/4/5% of all damage received in mana.
•Two-Handed Weapon Specialization (Retribution) now also reduces threat caused while wielding a Two-Handed Weapon by 8/16/25%.
•Vengeance (Retribution) duration increased from 15 to 30 seconds and now increases Healing done as well.
•Seal of Command (Retribution) now does 85% Weapon Damage, but is no longer affected by Spell damage.
•Judgement of Command (Retribution) now does holy damage equal to 25% of your Attack Power and 50% when the target is stunned or disoriented and is no longer affected by Spell Damage.
•Crusader Strike (Retribution) cooldown reduced from 10 to 6 seconds and does 110% weapon damage instead of weapon damage plus 40% of your Holy Spell damage.

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